Getting started¶
From an empty Paper server to a map ready to open, in four steps.
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1. Installation
Requirements, getting the jar, the first start, and choosing between SQLite and MySQL.
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2. Setting up a map
Ranks, spawn, the warzone, roads, events, Mountains, kits — in the order that works — and a checklist before opening.
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3. Game modes
HCF or Kitmap: what changes between the two, and how to set a kitmap server up.
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4. Upgrading
Replacing the jar safely, what migrates by itself, and what to compare after an update.
At a glance¶
| Server | Paper 26.2 or later. Spigot and Folia are not supported. |
| Java | 25, which Paper 26.1 and later require |
| Storage | SQLite out of the box; MySQL for production |
| Optional plugins | Vault, LuckPerms, Apollo-Bukkit (Lunar Client) |
| Configuration | plugins/HCFCore/ — config.yml plus one file per module, all commented |
| Apply changes | /hcf reload, except kitmap-mode and storage, which need a restart |
New to HCF?
How the game works explains the genre — teams, claims, DTR, raids, deathbans — and every rule the plugin applies, with the values it ships with.