Skip to content

settings.yml

Which settings players can switch for themselves, and what /cobble leaves on the ground.

How it plays: read the guide

Every example on this page is taken from the shipped settings.yml. Changes apply with /hcf reload. enabled: true at the top switches the module.

Offered settings

settings.yml
# Which switches players get, in menu order. Remove one to take it away: it is
# then on for everybody, whatever they had chosen.
#
#   scoreboard        the HCF scoreboard
#   private-messages  /msg both ways - the same switch as /togglepm
#   tips              the rotating tips of schedule.yml
#   cobblestone       picking up cobblestone, for mining without filling up
#
# And the scoreboard, section by section: each hides the rows of ui.yml tagged
# with its name - [team], [stats]... - so which rows belong to which is yours.
#   scoreboard-team       team, DTR, focus, rally
#   scoreboard-stats      kills, deaths, killstreak
#   scoreboard-balance    balance
#   scoreboard-combat     combat tag
#   scoreboard-cooldowns  ender pearl and item cooldowns (Gapple, Crapple...)
#   scoreboard-class      class, energy, archer tag
#   scoreboard-events     SOTW/EOTW, KOTH, King, Conquest
#   scoreboard-timers     the custom timers (/timer, /keyall)
#
# There is no sound switch: the plugin plays no sounds, so it would switch
# nothing.
offered:
  - scoreboard
  - private-messages
  - tips
  - cobblestone
  - scoreboard-team
  - scoreboard-stats
  - scoreboard-balance
  - scoreboard-combat
  - scoreboard-cooldowns
  - scoreboard-class
  - scoreboard-events
  - scoreboard-timers

The switches players get, in menu order: scoreboard, private-messages, tips, cobblestone, and one per section of the scoreboard — scoreboard-team, scoreboard-stats, scoreboard-balance, scoreboard-combat, scoreboard-cooldowns, scoreboard-class, scoreboard-events, scoreboard-timers — each hiding the rows of ui.yml tagged with its section ([team]...). Removing one takes it away — it is then on for everybody.

Cobblestone

settings.yml
cobblestone:
  # What the cobblestone switch leaves on the ground.
  materials:
    - COBBLESTONE
    - COBBLED_DEEPSLATE

materials: what the cobblestone switch leaves on the ground.

The whole shipped file

View it on GitHub.

settings.yml
# ---------------------------------------------------------------------------
# settings.yml - what players can switch off for themselves
#
# /settings opens a menu; /settings <setting> [on|off] and /settings list do the
# same by typing; /cobble is the classic shortcut for the cobblestone switch.
# Choices are stored, so they survive restarts. /hcf reload applies changes.
#
# Lines "# --8<-- [start:...]" and "# --8<-- [end:...]" mark the parts the online
# documentation quotes from this file. They are comments and change nothing.
# ---------------------------------------------------------------------------

enabled: true

# Which switches players get, in menu order. Remove one to take it away: it is
# then on for everybody, whatever they had chosen.
#
#   scoreboard        the HCF scoreboard
#   private-messages  /msg both ways - the same switch as /togglepm
#   tips              the rotating tips of schedule.yml
#   cobblestone       picking up cobblestone, for mining without filling up
#
# And the scoreboard, section by section: each hides the rows of ui.yml tagged
# with its name - [team], [stats]... - so which rows belong to which is yours.
#   scoreboard-team       team, DTR, focus, rally
#   scoreboard-stats      kills, deaths, killstreak
#   scoreboard-balance    balance
#   scoreboard-combat     combat tag
#   scoreboard-cooldowns  ender pearl and item cooldowns (Gapple, Crapple...)
#   scoreboard-class      class, energy, archer tag
#   scoreboard-events     SOTW/EOTW, KOTH, King, Conquest
#   scoreboard-timers     the custom timers (/timer, /keyall)
#
# There is no sound switch: the plugin plays no sounds, so it would switch
# nothing.
offered:
  - scoreboard
  - private-messages
  - tips
  - cobblestone
  - scoreboard-team
  - scoreboard-stats
  - scoreboard-balance
  - scoreboard-combat
  - scoreboard-cooldowns
  - scoreboard-class
  - scoreboard-events
  - scoreboard-timers

cobblestone:
  # What the cobblestone switch leaves on the ground.
  materials:
    - COBBLESTONE
    - COBBLED_DEEPSLATE