Holograms¶
Configured in holograms.yml. Command: /hologram (aliases /holo, /holograms), permission hcfcore.hologram.admin.
Floating text, drawn by Paper's own text displays: nothing to install, and every client sees them — not only Lunar Client.
Making one¶
/hologram create welcome &c&lWelcome to the server
/hologram addline welcome &7Type &f/team help &7to start
| Command | Does |
|---|---|
create <id> <text> |
A new hologram where you stand, at eye height, with its first line |
addline <id> <text> |
Add a line at the bottom |
setline <id> <line> <text> |
Replace a line (numbered from 1) |
removeline <id> <line> |
Remove a line |
movehere <id> |
Move it where you stand |
tp <id> |
Go to it |
list |
Every hologram |
delete <id> |
Delete it |
Colour codes (&c, &l...) work.
Leaderboards¶
A line can show a leaderboard entry, redrawn every refresh-seconds (10):
| Placeholder | Shows |
|---|---|
%top_<board>_<rank>_name% |
The player at that rank |
%top_<board>_<rank>_value% |
Their value |
<board> is kills, deaths, kdr, killstreak or playtime; <rank> runs from 1 to 100.
/hologram create kills &6&lTop kills
/hologram addline kills &f1. %top_kills_1_name% &7- &c%top_kills_1_value%
/hologram addline kills &f2. %top_kills_2_name% &7- &c%top_kills_2_value%
/hologram addline kills &f3. %top_kills_3_name% &7- &c%top_kills_3_value%
Only holograms with a leaderboard are redrawn; the others never are.
Zone holograms¶
Every capture zone — KOTH, Citadel, each Conquest zone, a DTC or Last Break's core, a Slide's zone, and a Totem's column — gets a hologram of its own, drawn by the event module: its status while its event runs, otherwise when it runs next. They are configured in events.yml (zone-holograms), not with /hologram. See Capture events.
Nothing left floating¶
Holograms are stored in the database, never saved into the world. They are drawn again whenever their chunk loads. The database is the only copy, so a crash, a removed plugin or a delete made while the chunk was unloaded never leaves text floating in somebody's base.