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Utility commands

Configured in general.yml.

The everyday commands an HCF server needs. Nothing here is HCF-specific — so if your server already runs an essentials plugin that provides them, turn the whole module off with enabled: false: two plugins fighting over /spawn help nobody. /settings and /cobble keep working either way.

For players

Command Aliases Does
/spawn Teleport to spawn after a 5-second countdown
/logout Disconnect safely after a 30-second countdown
/msg <player> <message> /tell, /w, /whisper, /m Private message
/reply <message> /r Answer the last private message
/togglepm Turn private messages on or off
/ignore [player] Ignore a player for this session, or list who you ignore
/ping [player] Ping

Countdowns

/spawn and /logout are countdowns that any damage or movement cancels — leaving your block, not turning your head. One countdown at a time.

  • /spawn goes to the world's spawn point (set it with the vanilla /setworldspawn), in your current world unless spawn.world names another. A combat tag refuses it. spawn.warmup-seconds: 0 teleports at once; spawn.enabled: false turns /spawn alone off.
  • /logout exists because closing the client mid-fight is how a player escapes one, and the combat tag answers that by killing them — so there has to be a way to leave that is visibly not an escape. It is refused while combat-tagged, at the start and at the end (logout-seconds).

private-messages: false turns off the four private-message commands alone.

For staff

Command Aliases Does Permission
/heal [player] Full health, read from the max-health attribute hcfcore.general.admin
/kill [player] Kill — the death follows the normal path: deathban, DTR, stats hcfcore.general.admin
/gamemode <mode> [player] /gm survival/s/0, creative/c/1, adventure/a/2, spectator/sp/3 hcfcore.general.admin
/world [world] Go to a world's spawn point hcfcore.general.world
/top Teleport to the highest block above you hcfcore.general.top
/rename <name> Rename the held item (32 characters at most, rename-max-length) hcfcore.general.rename
/more Fill the held stack hcfcore.general.more
/repair · /repair all /fix Repair the held item; everything worn and carried hcfcore.general.repair, hcfcore.general.repair.all

/world and /top are refused while combat-tagged.

Everyday commands

What an essentials plugin gives, for a server that runs HCFCore alone:

Command Aliases Does Permission
/clearinventory [player] /ci, /clearinv Clear an inventory hcfcore.general.clearinventory
/feed [player] /eat Food and saturation to full hcfcore.general.feed
/fly [player] Flight on or off hcfcore.general.fly
/god [player] /godmode God mode on or off: no damage, no hunger — until logout hcfcore.general.god
/flyspeed <0-10> [player] · /walkspeed <0-10> [player] Flying or walking speed; 1 is the game's own, 10 the fastest hcfcore.general.speed
/hat Wear the held item hcfcore.general.hat
/suicide Die — a normal death: deathban, DTR, stats hcfcore.general.suicide
/extinguish [player] /ext Put out a fire hcfcore.general.extinguish
/workbench · /anvil /wb, /craft A crafting table or an anvil, anywhere hcfcore.general.workbench, hcfcore.general.anvil
/enderchest [player] /ec, /echest Your ender chest, or a player's — live, changes included hcfcore.general.enderchest
/i <item> [amount] /giveitem Give yourself an item; a full stack without an amount. Not /item: that is the game's own, left as it is hcfcore.general.item
/tphere <player> /s Bring a player to you hcfcore.general.tphere
/tppos <x> <y> <z> [world] Teleport to coordinates hcfcore.general.tppos
/gmc · /gms · /gma · /gmsp [player] Creative, survival, adventure, spectator hcfcore.general.admin
/day · /night [world] Time hcfcore.general.time
/sun · /rain [world] Weather hcfcore.general.weather
  • A command that takes [player] acts on you, or on the player named with the permission's .others — hcfcore.general.feed.others, hcfcore.general.god.others… (.others includes the command's own permission).
  • Every permission is for operators by default. Give /hat, /workbench, /enderchest, /feed or /fly to the ranks that should have them.
  • God mode lasts the session: a logout ends it. A blow on a player in god mode tags nobody.
  • Left out on purpose: /tpa, /home and /back — a way out of a fight or a raid, which HCF gives through /team hq and its countdown — and /near, which tells where the enemy is. An essentials plugin's /speed is /flyspeed and /walkspeed here: /speed is an effect command.

/top is a staff command

/top has no countdown — only a combat tag refuses it — so given to players it lifts them out of any trap and onto any roof. Grant hcfcore.general.top to players deliberately if your server wants it.

/repair and /repair all are two permissions because they are two different perks. Neither has a cost or cooldown.